Comments on: 7.41 https://wanderinginn.com/2020/08/13/7-41/?utm_source=rss&utm_medium=rss&utm_campaign=7-41 The Wandering Inn is an ongoing Fantasy-LitRPG web serial by pirateaba with millions of readers worldwide. Wed, 24 Dec 2025 01:01:35 +0000 hourly 1 https://wordpress.org/?v=6.9.1 By: neet promoter https://wanderinginn.com/2020/08/13/7-41/#comment-168769 Wed, 16 Apr 2025 04:10:48 +0000 http://localhost/wandering-inn/?p=8791#comment-168769 …, flipping the table when losing the game is pretty obvious i hardly believe it hasnt been tried before. oh well

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By: Aeri https://wanderinginn.com/2020/08/13/7-41/#comment-152342 Tue, 23 Jul 2024 19:31:12 +0000 http://localhost/wandering-inn/?p=8791#comment-152342 In reply to beleester.

Undead would probably still trip the mirror trap, as they can be reflected just fine. Barring some sort of special undead such as Toren, 4 v 1 is almost always going to result in the 4 winning. The same is true for other summoned creations.

The only reason people typically get passed that point is the mirrors can’t copy equipment properly.

Lesser undead/summons would also likely fair poorly against the golems.

This is also all assuming that the doors don’t have some sort of Detect Life spell bound to them, such that only an actual living being would be able to open them, which would be a very easy deterrent against minions. That would force the mage to enter the rooms themselves, making minions not nearly as effective.

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By: Almighty-Darkseid https://wanderinginn.com/2020/08/13/7-41/#comment-149354 Sat, 30 Mar 2024 08:29:25 +0000 http://localhost/wandering-inn/?p=8791#comment-149354 Yay for wrecking up the place.

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By: Sejoran https://wanderinginn.com/2020/08/13/7-41/#comment-145529 Sat, 04 Nov 2023 00:17:00 +0000 http://localhost/wandering-inn/?p=8791#comment-145529 Love this chapter, also reminds me of a D&D campaign i was in. Fairly standard one to start with, but the party eventually ended up in a giant labyrinth made up of rooms. Different effects and monsters in each room. The ceiling was 50′ up and the walls went up to 30′ but was topped with an invisible Wall of Force(so you couldnt peek above it). Once the party got strong enough we found a way past the Wall of Force into the zone above the labyrinth and skipped the rest.

[spoiler title=””] another way Ryoka and co couldve done this is found a way to get rid of the illusion/invisibility on the mansion, tracked where the archmage was then bust down the ceiling like the kool-aid man. [/spoiler]

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By: marine https://wanderinginn.com/2020/08/13/7-41/#comment-143894 Tue, 08 Aug 2023 19:13:30 +0000 http://localhost/wandering-inn/?p=8791#comment-143894 We all long for a chance to lob everything you’ve got at a stupid archmage’s beachside manor

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By: Redwoodguardian https://wanderinginn.com/2020/08/13/7-41/#comment-89110 Tue, 01 Sep 2020 15:35:32 +0000 http://localhost/wandering-inn/?p=8791#comment-89110 In reply to Marioo.

Just always assumed it was a nod to the d&d races .

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By: Redwoodguardian https://wanderinginn.com/2020/08/13/7-41/#comment-89109 Tue, 01 Sep 2020 15:33:15 +0000 http://localhost/wandering-inn/?p=8791#comment-89109 Woo, up to date.
I hope they save the vomit & have a look at it.

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By: Marioo https://wanderinginn.com/2020/08/13/7-41/#comment-89080 Tue, 01 Sep 2020 07:17:02 +0000 http://localhost/wandering-inn/?p=8791#comment-89080 finaly made it to the last published chapter! I really liked the story, i’ve read some other web serials before, each one got their edge. But TWI surpass them all in building up important events. There are so many story threads going on one always wonder what any of the other characters are doing, or when they are going to meet with each other.

The length of TWI alone is respectable on itself, at least to me. I am a huge fan of dicipline, if it turns out pirateaba mostly slacks off, then she is a sort of genius.

But what really had me was none other than her most well executed idea, Ants as a fantasy race. Once i dreamed of seeing such a fantasy being produced into a fantasy book, for many years such a thing was not excuted in a story that did justice to the idea.
Of course if you tougth of zerg or other such creatures you would find similaryties to what actually happens in the wandering inn.
The real magic comes from how the culture and values of the ants are developed.
In this story Pirateaba asks: What if ants were people? and she answers beutiful, just like bugs life, or antz did once upon a time.
Since she went there with the ant question, pirateaba also asks that of the undead, vampires,goblins, golems, and many other humanoids under the sun.
Her portrayal critizes with force all those representations of humanoids or non humanoids in wich their differences or uglyness makes them evil by default.
Of course there are monsters, but unlike such a classic aproach you got to give them and the story they are in to see who is what and who is who.

Ultimatly the really evil ones are either functional natural disasters, depraved monsters and stuburn fools. some with an opurtinity for redemtion or some barren from this door.

The wandering inn reconciles an often overlooked aspect of fantasy:the dayly life of the people of this world. The characters are not always in an adventure, in an epic battle, or diving caves.
They got to work,survive, drink, sing and have sex sometimes. Pirateaba makes suficient and exhaustive descriptions of evevry activitity under the sun. The wandering inn, the place, being the center of the story reminds us that for the characters, the races in the story, to read as if they were real they need to conect to us by showing the fantastic along side the mundane.

And therefore the wandering inn has the down side of dealing way to much with the mundane.

But even at that, it does so with some elegance. Steven Universe comes to mind when you think of story that interrups a good sequence of events for showing mundane stuff. Thankfully TWI avoids interupting high fantasy content withe slice of life when it should not. And when it does it gives more flavour to the story, it doesn´t substract from it.

that being said the The wandering inn needs a lot of patience to read. So if you are not really into slice of life, or Ants I would advise to look somewhere else for some quick fantasy action.

recently i bougth the last tide, I would suggest giving discord codes to buyers of the comic.

good luck Pirateaba and thanks for everything!

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By: Ram Nevet https://wanderinginn.com/2020/08/13/7-41/#comment-89049 Mon, 31 Aug 2020 20:19:37 +0000 http://localhost/wandering-inn/?p=8791#comment-89049 In reply to beleester.

its not really deepest, she had like 10 more layers to go where ryoka and the rest skipped like 6 layers that we didn’t get to see cause they got kidnapped

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By: beleester https://wanderinginn.com/2020/08/13/7-41/#comment-89036 Mon, 31 Aug 2020 12:45:46 +0000 http://localhost/wandering-inn/?p=8791#comment-89036 Really, she doesn’t have any traps designed to handle undead? Vampires might be forgotten, but the Necromancer is still in living memory. Fierre isn’t the only creature immune to paralysis, sleep, and poison – any basic skeleton could have done the same. And Necromancers aren’t the only class with disposable minions – Trey or Revi could have done it with golems or summons.

“Send in something expendable to set off the traps” is so basic a tactic that it’s hard to believe Valeterisa didn’t have any precautions against it until the deepest layers of her mansion.

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